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» A Virtual World for Network Management
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ICDCSW
2002
IEEE
14 years 12 days ago
Toward a Peer-to-Peer Shared Virtual Reality
— This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of p...
Joaquín Keller, Gwendal Simon
DSRT
1998
IEEE
13 years 11 months ago
A Network Architecture for Remote Rendering
Internet-based virtual environments (VEs) let users explore multiple virtual worlds with many different geometric models which are downloaded rather than predistributed. To avoid ...
Gerd Hesina, Dieter Schmalstieg
LISA
2007
13 years 9 months ago
Application Buffer-Cache Management for Performance: Running the World's Largest MRTG
An operating system’s readahead and buffer-cache behaviors can significantly impact application performance; most often these better performance, but occasionally they worsen it...
David Plonka, Archit Gupta, Dale Carder
WWW
2003
ACM
14 years 21 days ago
WS-Membership - Failure Management in a Web-Services World
An important factor in the successful deployment of federated web-services-based business activities will be the ability to guarantee reliable distributed operation and execution....
Werner Vogels, Christopher Ré
VRST
1999
ACM
13 years 11 months ago
Patterns of network and user activity in an inhabited television event
Inhabited Television takes traditional broadcast television and combines it with multiuser virtual reality, to give new possibilities for interaction and participation in and arou...
Chris Greenhalgh, Steve Benford, Michael P. Craven