This paper presents a general virtual ring method to design and analyze small-world structured P2P networks on the base es embedded in ID spaces with distance metric. Its basic ide...
Peer-to-Peer (P2P) systems are known to provide excellent scalability in a networked environment. One peer is introduced to the system by each participant. However current P2P app...
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Though the service of shared virtual worlds is an active area of research, little effort has been made to optimize such systems for urban world spaces. Tracking the motion, action...
This paper proposes to model and represent an object’s digital persona by means of a conceptual model that uses fragments of schemata that are termed data-DNA. The object may be...