The architecture of a software system has a significant impact on its quality of service (QoS) as measured by several performance metrics such as execution time, availability, th...
— This paper presents a vision-based approach to SLAM in large-scale environments with minimal sensing and computational requirements. The approach is based on a graphical repres...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
We outline an incremental learning algorithm designed for nonstationary environments where the underlying data distribution changes over time. With each dataset drawn from a new e...
Matthew T. Karnick, Michael Muhlbaier, Robi Polika...