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2004
13 years 9 months ago
AMACONT: A System Architecture for Adaptive Multimedia Web Applications
Abstract: Engineering personalized ubiquitous Web applications requires to develop adaptable Web content as well as to automatically adjust it to varying client devices and dynamic...
Michael Hinz, Zoltán Fiala
ICHIM
2001
113views more  ICHIM 2001»
13 years 9 months ago
A Content-Centered Methodology for Authoring 3D Interactive Worlds for Cultural Heritage
The application of 3D visualization technologies to cultural heritage has deeply evolved along years, shifting from the role of an ancillary technical solution to the dignity of a...
Augusto Celentano, Fabio Pittarello
ICMI
2005
Springer
267views Biometrics» more  ICMI 2005»
14 years 1 months ago
XfaceEd: authoring tool for embodied conversational agents
In this paper, XfaceEd, our open source, platform independent tool for authoring 3D embodied conversational agents (ECAs) is presented. Following MPEG-4 Facial Animation (FA) stan...
Koray Balci
CGF
2011
12 years 11 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
PERVASIVE
2006
Springer
13 years 7 months ago
iCAP: Interactive Prototyping of Context-Aware Applications
Although numerous context-aware applications have been developed and there have been technological advances for acquiring contextual information, it is still difficult to develop a...
Anind K. Dey, Timothy Sohn, Sara Streng, Justin Ko...