The emerging ubiquitous computing vision is characterized by decentralized and ad hoc interoperation among devices and networks for access to services. Interacting devices or grou...
Venkatraman Ramakrishna, Kevin Eustice, Peter L. R...
This paper describes how a visual system can automatically define features of interest from the observation of a large enough number of natural images. The principle complements t...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Replication is a technique commonly used to increase the availability of services in distributed systems, including grid and web services. While replication is relatively easy for...
Xianan Zhang, Flavio Junqueira, Matti A. Hiltunen,...
Planning algorithms have traditionally been geared toward achievement goals in single-agent environments. Such algorithms essentially produce plans to reach one of a specified se...