We introduce a domain-specific language (DSL) for creating sets of tile types for simulations bstract Tile Assembly Model. The language defines objects known as tile templates, wh...
To truly understand language, an intelligent system must be able to connect words, phrases, and sentences to its perception of objects and events in the world. Current natural lan...
- Since the advent of model driven software engineering (MDSE) it has become necessary to develop techniques and tools for model evolution. In this paper we examine two issues and ...
Code duplication is one of the factors that severely complicates the maintenance and evolution of large software systems. Techniques for detecting duplicated code exist but rely m...
Abstract. In this paper we show an implementation of an algorithm to synthesize a place/transition Petri net (p/t-net) from a possibly infinite partial language, which is given by ...