In this contribution we firstly review some approaches to recover the 3D shape of human figures and the related movements. Then we present an improved and reliable version of an e...
Hand gesture interpretation is an open research problem in Human Computer Interaction (HCI), which involves locating gesture boundaries (Gesture Spotting) in a continuous video se...
Manavender R. Malgireddy, Jason J. Corso, Sriranga...
This paper presents new results in the field of video coding and compression using 3D information. Contrary to prior art in 3D model-based coding where 3D models have to be known,...
Franck Galpin, Koichiro Deguchi, Luce Morin, Rapha...
This paper presents a new model of human attention that allows salient areas to be extracted from video frames. As automatic understanding of video semantic content is still far fr...
This paper presents a content-based approach for temporal segmentation of videos. Tracked objects are characterized by their 2D trajectories which are used in a meaningful way to ...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...