We present an interactive approach for segmenting thin volumetric structures. The proposed segmentation model is based on an anisotropic weighted Total Variation energy with a glob...
Christian Reinbacher, Thomas Pock, Christian Bauer...
For the generation of freeform 3D models, one of the most intuitive solution is to use sketch-based modeling environments. Unfortunately, since the user interface relies upon the a...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
We present a method for representing solid objects with spatiallyvarying oriented textures by repeatedly pasting solid texture exemplars. The underlying concept is to extend the 2...
This paper presents an efficient method of mesh simplification for geometric 3D models. The transmission of 3D models on the Internet is an important task. The data size of a 3D m...