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» A Volumetric Approach for Interactive 3D Modeling
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133
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CVPR
2010
IEEE
15 years 12 months ago
Tracking People Interacting with Objects
While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...
Hedvig Kjellstrom, Michael Black, Danica Kragic
148
Voted
CGF
2005
159views more  CGF 2005»
15 years 3 months ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt
118
Voted
SI3D
2006
ACM
15 years 9 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
143
Voted
PAMI
2010
124views more  PAMI 2010»
14 years 10 months ago
Structural Approach for Building Reconstruction from a Single DSM
We present a new approach for building reconstruction from a single Digital Surface Model (DSM). It treats buildings as an assemblage of simple urban structures extracted from a li...
Florent Lafarge, Xavier Descombes, Josiane Zerubia...
166
Voted
TOG
2008
239views more  TOG 2008»
15 years 3 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...