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» A Web Oriented Recurrent Neural Network Simulator
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CEC
2008
IEEE
14 years 1 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
CEC
2009
IEEE
14 years 1 months ago
HyperNEAT controlled robots learn how to drive on roads in simulated environment
Abstract— In this paper we describe simulation of autonomous robots controlled by recurrent neural networks, which are evolved through indirect encoding using HyperNEAT algorithm...
Jan Drchal, Jan Koutník, Miroslav Snorek
GECCO
2007
Springer
186views Optimization» more  GECCO 2007»
14 years 26 days ago
Evolving controllers for simulated car racing using object oriented genetic programming
Several different controller representations are compared on a non-trivial problem in simulated car racing, with respect to learning speed and final fitness. The controller rep...
Alexandros Agapitos, Julian Togelius, Simon M. Luc...
ICANN
2003
Springer
13 years 12 months ago
The Interaction of Recurrent Axon Collateral Networks in the Basal Ganglia
We have proposed that the basal ganglia act as the central switching mechanism for the action selection system of the vertebrate brain. Simulation of our functional model of basal ...
Mark D. Humphries, Tony J. Prescott, Kevin N. Gurn...
WACV
2007
IEEE
14 years 29 days ago
Motion Estimation Using a General Purpose Neural Network Simulator for Visual Attention
Motion detection and estimation is a first step in the much larger framework of attending to visual motion based on Selective Tuning Model of Visual Attention [1]. In order to be ...
Florentin Dorian Vintila, John K. Tsotsos