Abstract. In this paper we describe an approach to the representation and implementation of agent-based systems where the behaviour of an individual agent is represented by a set o...
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
We propose an evolutionary method for detection of vehicles in satellite imagery which involves a large number of simple elementary features and multiple detectors trained by genet...
Krzysztof Krawiec, Bartosz Kukawka, Tomasz Macieje...
Term equations involving individual and sequence variables and sequence function symbols are studied. Function symbols can have either fixed or flexible arity. A sequence variabl...
Learning general truths from the observation of simple domains and, further, learning how to use this knowledge are essential capabilities for any intelligent agent to understand ...
Paulo Santos, Derek R. Magee, Anthony G. Cohn, Dav...