The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Reinforcement learning promises a generic method for adapting agents to arbitrary tasks in arbitrary stochastic environments, but applying it to new real-world problems remains di...
Owing to the increase in both heterogeneity and complexity in today’s networking systems, the need arises for an architecture for network-based services that provides flexibilit...
Christos Chrysoulas, Evangelos Haleplidis, Robert ...
This paper is about a novel rule-based approach for reasoning about qualitative spatiotemporal relations among technology-rich autonomous objects, to which we refer to as artifact...
In early 2007, the California State University (CSU) system initiated a program to make all information technology accessible to persons with disabilities; the authors were appoint...