In desktop grids the use of off-the-shelf shared components makes the use of dedicated resources economically nonviable and increases the complexity of design of efficient storag...
Chreston Miller, Patrick Butler, Ankur Shah, Ali R...
In this paper, we propose a simple and fully distributed mechanism for constructing and maintaining the overlay topology in mesh-based P2P-TV systems. Our algorithm optimizes the ...
Richard John Lobb, Ana Paula Couto da Silva, Emili...
ARTISST (ARTISST is a Real-Time System Simulation Tool) is a modular event-driven simulation framework for real-time systems. It is targeted towards the performance evaluation of ...
In search for “realistic” bio-inspired computing models, we consider asynchronous spiking neural P systems, in the hope to get a class of computing devices with decidable prope...
The Coarse-Grained Monte Carlo (CGMC) method is a multi-scale stochastic mathematical and simulation framework for spatially distributed systems. CGMC simulations are important too...
Lifan Xu, Michela Taufer, Stuart Collins, Dionisio...