We present a complete system for the purpose of automatically assembling 3D pots given 3D measurements of their fragments commonly called sherds. A Bayesian approach is formulated...
We present two novel methods to automatically learn spatio-temporal dependencies of moving agents in complex dynamic scenes. They allow to discover temporal rules, such as the rig...
Daniel Kuettel, Michael Breitenstein, Luc Van Gool...
This paper describes a method for tracking human body motion from multiple views in real-time. The method extracts silhouettes in each view using background subtraction, and then ...
Jason P. Luck, Christian Debrunner, William Hoff, ...
MPEG-4 is scheduled to become an International Standard in March 1999. This paper demonstrates an experiment for a virtual cloning method and animation system, which is compatible...
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...