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ACII
2005
Springer
14 years 2 months ago
Using an Avatar to Develop a System for the Predication of Human Body Pose from Moments
Tracking people using movie sequences is not straightforward because of the human body's articulation and the complexity of a person's movements. In this paper we show ho...
Song Hu, Bernard F. Buxton
ICCV
2007
IEEE
13 years 10 months ago
COST: An Approach for Camera Selection and Multi-Object Inference Ordering in Dynamic Scenes
Development of multiple camera based vision systems for analysis of dynamic objects such as humans is challenging due to occlusions and similarity in the appearance of a person wi...
Abhinav Gupta, Anurag Mittal, Larry S. Davis
CGF
2008
80views more  CGF 2008»
13 years 9 months ago
Sketching and Composing Widgets for 3D Manipulation
We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. Th...
Ryan Schmidt, Karan Singh, Ravin Balakrishnan
ENVSOFT
2006
144views more  ENVSOFT 2006»
13 years 9 months ago
Ten iterative steps in development and evaluation of environmental models
Models are increasingly being relied upon to inform and support natural resource management. They are incorporating an ever broader range of disciplines and now often confront peo...
Anthony J. Jakeman, Rebecca A. Letcher, John P. No...
DM
2007
125views more  DM 2007»
13 years 9 months ago
Generalized switch-setting problems
Switch-setting games like Lights Out are typically modelled as a graph, where the vertices represent switches and lamps, and the edges capture the switching rules. We generalize t...
Torsten Muetze