Abstract. We propose a virtual teacher for the evaluation of students’ competencies. It aims to improve learning by making personalized suggestions on the learning materials. It ...
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
This paper presents AWAC, a prototype CAWE tool for the automatic generation of adaptive Web applications based on the A-OOH methodology. A-OOH (Adaptive OO-H) is an extension of t...
Abstract. Current mobile computing systems can automatically sense and communicate detailed data about a person’s location. Location privacy is an urgent research issue because c...
Learning patterns of human behavior from sensor data is extremely important for high-level activity inference. We show how to extract a person’s activities and significant plac...