In this paper we study the ramification problem in the setting of temporal databases. Standard solutions from the literature on reasoning about action are inadequate because they ...
FLUX is a programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledge. The core of FLUX is...
In this paper we study the ramification problem in the setting of temporal databases. Standard solutions from the literature on reasoning about action are inadequate because they ...
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
Abstract. Formulas are often monotonic in the sense that if the formula is satisfiable for given domains of discourse, it is also satisfiable for all larger domains. Monotonicity i...