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» A calculus of atomic actions
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AAAI
2011
12 years 8 months ago
Reasoning About General Games Described in GDL-II
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learning—without human interventionâ...
Stephan Schiffel, Michael Thielscher
CADE
2004
Springer
14 years 9 months ago
TaMeD: A Tableau Method for Deduction Modulo
Deduction modulo is a theoretical framework for reasoning modulo a congruence on propositions. Computational steps are thus removed from proofs, thus allowing a clean separatation...
Richard Bonichon
IICAI
2007
13 years 10 months ago
Logics for Action
Logics of action, for reasoning about the effects of state change, and logics of belief, accounting for belief revision and update, have much in common. Furthermore, we may underta...
Michael P. Fourman
ECAI
2008
Springer
13 years 10 months ago
Heuristics for Planning with Action Costs Revisited
We introduce a simple variation of the additive heuristic used in the HSP planner that combines the benefits of the original additive heuristic, namely its mathematical formulation...
Emil Keyder, Hector Geffner
ICMCS
2006
IEEE
215views Multimedia» more  ICMCS 2006»
14 years 2 months ago
Biologically vs. Logic Inspired Encoding of Facial Actions and Emotions in Video
Automatic facial expression analysis is an important aspect of Human Machine Interaction as the face is an important communicative medium. We use our face to signal interest, disa...
Michel François Valstar, Maja Pantic