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» A calculus of challenges and responses
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AIIDE
2007
14 years 12 days ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
AIIDE
2008
14 years 12 days ago
Adaptive Spatial Reasoning for Turn-based Strategy Games
The quality of AI opponents often leaves a lot to be desired, which poses many attractive challenges for AI researchers. In this respect, Turn-based Strategy (TBS) games are of pa...
Maurice H. J. Bergsma, Pieter Spronck
USENIX
2007
14 years 12 days ago
From STEM to SEAD: Speculative Execution for Automated Defense
Most computer defense systems crash the process that they protect as part of their response to an attack. Although recent research explores the feasibility of selfhealing to autom...
Michael E. Locasto, Angelos Stavrou, Gabriela F. C...
USENIX
2008
14 years 12 days ago
Wide-Scale Data Stream Management
This paper describes Mortar, a distributed stream processing platform for building very large queries across federated systems (enterprises, grids, datacenters, testbeds). Nodes i...
Dionysios Logothetis, Ken Yocum
AIRWEB
2008
Springer
14 years 3 days ago
A large-scale study of automated web search traffic
As web search providers seek to improve both relevance and response times, they are challenged by the ever-increasing tax of automated search query traffic. Third party systems in...
Gregory Buehrer, Jack W. Stokes, Kumar Chellapilla