This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
Many cluster based replication solutions have been proposed providing scalability and fault-tolerance. Many of these solutions perform replica control in a middleware on top of th...
Real-time surveillance systems, network and telecommunication systems, and other dynamic processes often generate tremendous (potentially infinite) volume of stream data. Effectiv...
Y. Dora Cai, David Clutter, Greg Pape, Jiawei Han,...
There has been much recent interest in on-line data mining. Existing mining algorithms designed for stored data are either not applicable or not effective on data streams, where r...
Many of today’s web sites contain substantial amounts of client-side code, and consequently, they act more like programs than simple documents. This creates robustness and perfo...