This paper examines new forms of collaboration between producers and consumers that are emerging in the digital entertainment space. Taking the case of the video-game industry, we...
: In this paper we propose an application of data mining methods in the prediction of the availability and performance of Internet paths. We deploy a general decision-making method...
Standard "new-Reno" TCP faces some performance limitations in very high throughput IP WAN networks, (e.g., computing grids) due to a long end-to-end congestion feedback l...
— In this paper, we focus on analyzing video streaming service performance on real networks. We propose a non intrusive methodology based on mobile devices as clients, instead of...
Almudena Diaz-Zayas, Pedro Merino, Laura Panizo, A...
In this paper we present GOAFR, a new geometric ad-hoc routing algorithm combining greedy and face routing. We evaluate this algorithm by both rigorous analysis and comprehensive ...