The abuse of online games by automated programs, known as game bots, for gaining unfair advantages has plagued millions of participating players with escalating severity in recent...
Steven Gianvecchio, Zhenyu Wu, Mengjun Xie, Hainin...
A number of online video social networks, out of which YouTube is the most popular, provides features that allow users to post a video as a response to a discussion topic. These f...
The Chronobot/Virtual Classroom (CVC) system is a novel time knowledge exchange platform where any pair of users can exchange their time and knowledge. User profile that contains ...
This demonstration presents an integrated web-based synchronized scenario for many-to-one cross-media correlations between speech (an EFL, English as Foreign Language, lecture wit...
nt formal speci cations of a new abstraction, weak sets, which can be used to alleviate high latencies when retrieving data from a wide-area information system like the World Wide...