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DT
2006
180views more  DT 2006»
13 years 8 months ago
A SystemC Refinement Methodology for Embedded Software
process: Designers must define higher abstraction levels that allow system modeling. They must use description languages that handle both hardware and software components to descri...
Jérôme Chevalier, Maxime de Nanclas, ...
AIIDE
2008
13 years 11 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
AGILEDC
2008
IEEE
14 years 3 months ago
Agile Methods and User-Centered Design: How These Two Methodologies are Being Successfully Integrated in Industry
A core principle of Agile development is to satisfy the customer by providing valuable software on an early and continuous basis. For a software application to be valuable it shou...
David Fox, Jonathan Sillito, Frank Maurer
FCCM
2006
IEEE
144views VLSI» more  FCCM 2006»
14 years 2 months ago
Combining Instruction Coding and Scheduling to Optimize Energy in System-on-FPGA
In this paper, we investigate a combination of two techniques — instruction coding and instruction re-ordering — for optimizing energy in embedded processor control. We presen...
Robert G. Dimond, Oskar Mencer, Wayne Luk
LOBJET
2006
196views more  LOBJET 2006»
13 years 8 months ago
Mapping High-Level Business Rules To and Through Aspects
Many object-oriented software applications contain implicit business rules. Although there exist many approaches that advocate the separation of rules, the rules' connections ...
María Agustina Cibrán, Maja D'Hondt,...