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IVA
2005
Springer
14 years 2 days ago
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems
Abstract. The ability to generate narrative is of importance to computer systems that wish to use story effectively for entertainment, training, or education. One of the focuses of...
Mark O. Riedl, R. Michael Young
ECIS
2000
13 years 8 months ago
Modeling the Dialogue Aspects of an Information System
- In this paper we investigate techniques offered by current object-oriented development methods for the specification of the user-system dialogue aspect of a software system. Curr...
Monique Snoeck, Guido Dedene
SAC
2004
ACM
14 years 17 hour ago
Interval and dynamic time warping-based decision trees
This work presents decision trees adequate for the classification of series data. There are several methods for this task, but most of them focus on accuracy. One of the requirem...
Juan José Rodríguez, Carlos J. Alons...
HICSS
2003
IEEE
165views Biometrics» more  HICSS 2003»
13 years 12 months ago
The Birth of An E-Business System Architecture: Conflicts, Compromises, and Gaps in Methods
This paper describes the system architecture development process in an international ICT company, which is building a comprehensive e-business system for its customers. The implem...
Kari Smolander
CASES
2006
ACM
14 years 17 days ago
Methods for power optimization in distributed embedded systems with real-time requirements
Dynamic voltage scaling and sleep state control have been shown to be extremely effective in reducing energy consumption in CMOS circuits. Though plenty of research papers have st...
Razvan Racu, Arne Hamann, Rolf Ernst, Bren Mochock...