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» A computable approach to measure and integration theory
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NETGAMES
2004
ACM
14 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SIGMETRICS
2008
ACM
116views Hardware» more  SIGMETRICS 2008»
13 years 8 months ago
Optimal sampling in state space models with applications to network monitoring
Advances in networking technology have enabled network engineers to use sampled data from routers to estimate network flow volumes and track them over time. However, low sampling ...
Harsh Singhal, George Michailidis
MM
2005
ACM
146views Multimedia» more  MM 2005»
14 years 2 months ago
Unsupervised content discovery in composite audio
Automatically extracting semantic content from audio streams can be helpful in many multimedia applications. Motivated by the known limitations of traditional supervised approache...
Rui Cai, Lie Lu, Alan Hanjalic
CVPR
2001
IEEE
14 years 10 months ago
Real-time affine region tracking and coplanar grouping
We present a novel approach for tracking locally planar regions in an image sequence and their grouping into larger planar surfaces. The tracker recovers the affine transformation...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
ICPR
2006
IEEE
14 years 9 months ago
Action Recognition in Broadcast Tennis Video
Motion analysis in broadcast sports video is a challenging problem especially for player action recognition due to the low resolution of players in the frames. In this paper, we pr...
Changsheng Xu, Guangyu Zhu, Qingming Huang, Wen Ga...