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ACG
2009
Springer
14 years 2 months ago
Monte-Carlo Tree Search in Settlers of Catan
Abstract. Games are considered important benchmark tasks of artificial intelligence research. Modern strategic board games can typically be played by three or more people, which m...
Istvan Szita, Guillaume Chaslot, Pieter Spronck
E4MAS
2005
Springer
14 years 1 months ago
An Environment-Based Methodology to Design Reactive Multi-agent Systems for Problem Solving
Abstract. Even if the multi-agent paradigm has been evolving for fifteen years, the development of concrete methods for problem solving remains a major challenge. This paper focus...
Olivier Simonin, Franck Gechter
AICOM
2000
105views more  AICOM 2000»
13 years 8 months ago
Emergence of Vowel Systems Through Self-Organisation
This paper describes a model of the emergence and the universal structural tendencies of vowel systems. Both are considered as the result of self-organisation in a population of l...
Bart de Boer
ATAL
2006
Springer
13 years 12 months ago
Efficient agent-based cluster ensembles
Numerous domains ranging from distributed data acquisition to knowledge reuse need to solve the cluster ensemble problem of combining multiple clusterings into a single unified cl...
Adrian K. Agogino, Kagan Tumer
IPPS
2005
IEEE
14 years 1 months ago
A Robust Interference Model for Wireless Ad-Hoc Networks
Among the foremost goals of topology control in wireless ad-hoc networks is interference reduction. This paper presents a receiver-centric interference model featuring two main ad...
Pascal von Rickenbach, Stefan Schmid, Roger Watten...