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FDG
2009
ACM
14 years 1 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
CSCWD
2005
Springer
13 years 9 months ago
Process mining in CSCW systems
Process mining techniques allow for extracting information from event logs. For example, the audit trails of a workflow management system or the transaction logs of an enterprise ...
Wil M. P. van der Aalst
ICPADS
2005
IEEE
14 years 1 months ago
A Model for Distributing and Querying a Data Warehouse on a Computing Grid
Data warehouses store large volumes of data according to a multidimensional model with dimensions representing different axes of analysis. OLAP systems (OnLine Analytical Processi...
Pascal Wehrle, Maryvonne Miquel, Anne Tchounikine
ISWC
1997
IEEE
13 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
COOPIS
2002
IEEE
14 years 11 days ago
Efficient Querying of Distributed Resources in Mediator Systems
: This work investigates the integration of heterogeneous resources, such as data and programs, in a fully distributed peer-to-peer mediation architecture. The challenge in making ...
Ioana Manolescu, Luc Bouganim, Françoise Fa...