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» A computational theory of awareness and decision making
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STORYTELLING
2005
Springer
14 years 2 months ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 3 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
IUI
2004
ACM
14 years 2 months ago
SUPPLE: automatically generating user interfaces
In order to give people ubiquitous access to software applications, device controllers, and Internet services, it will be necessary to automatically adapt user interfaces to the c...
Krzysztof Gajos, Daniel S. Weld
DSRT
2004
IEEE
14 years 11 days ago
HLA-Based Distributed Simulation Cloning
Distributed simulation cloning technology is designed to analyze alternative scenarios of a distributed simulation concurrently within the same execution session. The goal is to o...
Dan Chen, Stephen John Turner, Boon-Ping Gan, Went...
IJMMS
2006
74views more  IJMMS 2006»
13 years 8 months ago
Constructing computer-based tutors that are socially sensitive: Politeness in educational software
Students rated 16 tutorial statements on negative politeness (i.e., how much the tutor ``allows me freedom to make my own decisions'') and positive politeness (i.e., how...
Richard E. Mayer, W. Lewis Johnson, Erin Shaw, Sah...