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» A computational view of population genetics
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CGF
2008
188views more  CGF 2008»
13 years 8 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret
PPSN
1998
Springer
14 years 27 days ago
On Risky Methods for Local Selection under Noise
The choice of the selection method used in an evolutionary algorithm may have considerable impacts on the behavior of the entire algorithm. Therefore, earlier work was devoted to t...
Günter Rudolph
CGA
2008
13 years 8 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen
RECOMB
2008
Springer
14 years 9 months ago
Accounting for Non-genetic Factors Improves the Power of eQTL Studies
Abstract. The recent availability of large scale data sets profiling single nucleotide polymorphisms (SNPs) and gene expression across different human populations, has directed muc...
Oliver Stegle, Anitha Kannan, Richard Durbin, John...
GECCO
2007
Springer
181views Optimization» more  GECCO 2007»
14 years 2 months ago
Exploring selection mechanisms for an agent-based distributed evolutionary algorithm
In this paper we propose an agent-based model of evolutionary algorithms (EAs) which extends seamlessly from concurrent single-host to distributed multi-host installations. Since ...
A. E. Eiben, Marc Schoenauer, Juan Luís Jim...