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» A computationally efficient 3D shape rejection algorithm
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MIRAGE
2007
Springer
14 years 1 months ago
3D Reconstruction of Human Faces from Occluding Contours
Abstract. In this paper we take a fresh look at the problem of extracting shape from contours of human faces. We focus on two key questions: how can we robustly fit a 3D face mode...
Michael Keller, Reinhard Knothe, Thomas Vetter
ICCV
1995
IEEE
13 years 11 months ago
3D Human Body Model Acquisition from Multiple Views
We present a novel motion-based approach for the part determination and shape estimation of a human’s body parts. The novelty of the technique is that neither a prior model of t...
Ioannis A. Kakadiaris, Dimitris N. Metaxas
COMSIS
2010
13 years 4 months ago
3D mesh skeleton extraction using prominent segmentation
Skeleton of 3D mesh is a fundamental shape feature, and is useful for shape description and other many applications in 3D Digital Geometry Processing. This paper presents a novel s...
Xiaopeng Sun, J. Pan, Xiaopeng Wei
ICCV
2005
IEEE
14 years 29 days ago
Automatic 3D Face Modeling from Video
In this paper, we develop an efficient technique for fully automatic recovery of accurate 3D face shape from videos captured by a low cost camera. The method is designed to work ...
Le Xin, Qiang Wang, Jianhua Tao, Xiaoou Tang, Tien...
ACCV
2010
Springer
13 years 2 months ago
An Efficient RANSAC for 3D Object Recognition in Noisy and Occluded Scenes
In this paper, we present an efficient algorithm for 3D object recognition in presence of clutter and occlusions in noisy, sparse and unsegmented range data. The method uses a robu...
Chavdar Papazov, Darius Burschka