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NOSSDAV
2005
Springer
14 years 1 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
DAC
2005
ACM
13 years 10 months ago
Asynchronous circuits transient faults sensitivity evaluation
1 This paper presents a transient faults sensitivity evaluation for Quasi Delay Insensitive (QDI) asynchronous circuits. Because of their specific architecture, asynchronous circui...
Yannick Monnet, Marc Renaudin, Régis Leveug...
SOFSEM
2010
Springer
14 years 4 months ago
Source Code Rejuvenation Is Not Refactoring
Programmers rely on programming idioms, design patterns, and workaround techniques to make up for missing programming language support. Evolving languages often address frequently ...
Peter Pirkelbauer, Damian Dechev, Bjarne Stroustru...
ACMDIS
2004
ACM
14 years 1 months ago
The calder toolkit: wired and wireless components for rapidly prototyping interactive devices
Toolkits and other tools have dramatically reduced the time and technical expertise needed to design and implement graphical user interfaces (GUIs) allowing high-quality, iterativ...
Johnny C. Lee, Daniel Avrahami, Scott E. Hudson, J...
CASES
2000
ACM
14 years 9 days ago
A code generation framework for Java component-based designs
In this paper, we describe a software architecture supporting code generation from within Ptolemy II. Ptolemy II is a componentbased design tool intended for embedded and real-tim...
Jeff Tsay, Christopher Hylands, Edward Lee