Over the past few years, swarm based systems have emerged as an attractive paradigm for building large scale distributed systems composed of numerous independent but coordinating ...
Matthew Hoeing, Prithviraj Dasgupta, Plamen V. Pet...
We describe the design and evaluation of K-net, a social matching system to help people learn 'who knows what' in an organization by matching people with skills with tho...
N. Sadat Shami, Y. Connie Yuan, Dan Cosley, Ling X...
This paper describes the design and empirical validation of three distinct pedagogical agent roles (Expert, Motivator, and Mentor) for college students within the MIMIC (Multiple I...
We report on our ongoing practical experience in designing, implementing, and deploying PTIME, a personalized agent for time management and meeting scheduling in an open, multi-ag...
Pauline Berry, Bart Peintner, Ken Conley, Melinda ...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...