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ISWC
1997
IEEE
13 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
PAMI
2007
197views more  PAMI 2007»
13 years 7 months ago
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Wen-Chieh Lin, Yanxi Liu
3DOR
2008
13 years 10 months ago
Markov Random Fields for Improving 3D Mesh Analysis and Segmentation
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
Guillaume Lavoué, Christian Wolf
GECCO
2003
Springer
100views Optimization» more  GECCO 2003»
14 years 23 days ago
Studying the Advantages of a Messy Evolutionary Algorithm for Natural Language Tagging
The process of labeling each word in a sentence with one of its lexical categories (noun, verb, etc) is called tagging and is a key step in parsing and many other language processi...
Lourdes Araujo
HICSS
2008
IEEE
135views Biometrics» more  HICSS 2008»
14 years 2 months ago
Formal Foundation of Workflow Hyperpaths and a Graph Search Algorithm for Workflow Hyperpath Generation
While executing a process, many decisions are taken at its various decision points for selecting paths. There is a need for understanding and analyzing on various paths that emana...
Sinnakkrishnan Perumal, Ambuj Mahanti