Sciweavers

276 search results - page 23 / 56
» A control theoretic approach to noncooperative game design
Sort
View
IWEC
2008
13 years 9 months ago
Game Bot Detection Based on Avatar Trajectory
In recent years, online gaming has become one of the most popular Internet activities, but cheating activity, such as the use of game bots, has increased as a consequence. Generall...
Kuan-Ta Chen, Andrew Liao, Hsing-Kuo Kenneth Pao, ...
TCOM
2010
102views more  TCOM 2010»
13 years 6 months ago
A system performance approach to OSNR optimization in optical networks
Abstract—This paper studies a constrained optical signal-tonoise ratio (OSNR) optimization problem in optical networks from the perspective of system performance. A system optimi...
Yan Pan, Tansu Alpcan, Lacra Pavel
TROB
2002
106views more  TROB 2002»
13 years 7 months ago
Visual servoing of an under-actuated dynamic rigid-body system: an image-based approach
Abstract--A new image-based control strategy for visual servoing of a class of under-actuated rigid body systems is presented. The proposed control design applies to "eye-in-h...
Tarek Hamel, Robert E. Mahony
ICRA
2000
IEEE
78views Robotics» more  ICRA 2000»
13 years 12 months ago
Hybrid System Design for Singularityless Task Level Robot Controllers
This paper presents a hybrid system approach in the design of a singularityless task level controller. To achieve a singularityless motion control in the neighborhood of singulari...
Jindong Tan, Ning Xi
DIGRA
2005
Springer
14 years 1 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle