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GRAPHICSINTERFACE
2007
13 years 9 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
ICIP
2009
IEEE
13 years 5 months ago
Task-oriented camera assignment in a video network
Camera assignment and hand-off are some of the key image processing problems in a video network. In this paper, we propose a new approach for camera assignment and handoff in a vi...
Yiming Li, Bir Bhanu
ATAL
2009
Springer
14 years 2 months ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...
ACMSE
2004
ACM
14 years 1 months ago
A model-driven approach for generating embedded robot navigation control software
Real-time embedded systems are time-critical systems that are hard to implement as compared to traditional commercial software, due to the large number of conflicting requirements...
Bina Shah, Rachael Dennison, Jeff Gray
ALIFE
2005
13 years 7 months ago
New Robotics: Design Principles for Intelligent Systems
New Robotics designates an approach to robotics that, in contrast to traditional robotics, employs ideas and principles from biology. While in the traditional approach there are g...
Rolf Pfeifer, Fumiya Iida, Josh C. Bongard