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PDP
2007
IEEE
14 years 2 months ago
RealPeer--A Framework for Simulation-Based Development of Peer-to-Peer Systems
In the process of developing P2P systems simulation has proved to be an essential tool for the evaluation of existing and conceived P2P systems. So far, in practice there has been...
Dieter Hildebrandt, Ludger Bischofs, Wilhelm Hasse...
IPPS
2007
IEEE
14 years 3 months ago
An Energy-Efficient Framework for Large-Scale Parallel Storage Systems
Huge energy consumption has become a critical bottleneck for further applying large-scale cluster systems to build new data centers. Among various components of a data center, sto...
Ziliang Zong, Matt Briggs, Nick O'Connor, Xiao Qin
ALMOB
2006
110views more  ALMOB 2006»
13 years 8 months ago
Computing distribution of scale independent motifs in biological sequences
The use of Chaos Game Representation (CGR) or its generalization, Universal Sequence Maps (USM), to describe the distribution of biological sequences has been found objectionable ...
Jonas S. Almeida, Susana Vinga
ICDCS
2008
IEEE
14 years 3 months ago
Crystal: An Emulation Framework for Practical Peer-to-Peer Multimedia Streaming Systems
To rapidly evolve new designs of peer-to-peer (P2P) multimedia streaming systems, it is highly desirable to test and troubleshoot them in a controlled and repeatable experimental ...
Mea Wang, Hassan Shojania, Baochun Li
ECOOPW
1999
Springer
14 years 28 days ago
An Aspect-Oriented Design Framework for Concurrent Systems
Abstract. In Aspect-Oriented Programming we decompose a problem into a number of functional components as well as a number of aspects and then we compose these components and aspec...
Constantinos Constantinides, Atef Bader, Tzilla El...