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TOG
2008
106views more  TOG 2008»
13 years 7 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...
TOG
2008
140views more  TOG 2008»
13 years 7 months ago
Multidimensional adaptive sampling and reconstruction for ray tracing
We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficientl...
Toshiya Hachisuka, Wojciech Jarosz, Richard Peter ...
TOG
2008
124views more  TOG 2008»
13 years 7 months ago
Towards passive 6D reflectance field displays
Traditional flat screen displays present 2D images. 3D and 4D displays have been proposed making use of lenslet arrays to shape a fixed outgoing light field for horizontal or bidi...
Martin Fuchs, Ramesh Raskar, Hans-Peter Seidel, He...
TOPLAS
2008
138views more  TOPLAS 2008»
13 years 7 months ago
Decomposing bytecode verification by abstract interpretation
act Interpretation C. BERNARDESCHI, N. DE FRANCESCO, G. LETTIERI, L. MARTINI, and P. MASCI Universit`a di Pisa Bytecode verification is a key point in the security chain of the Jav...
Cinzia Bernardeschi, Nicoletta De Francesco, Giuse...
CGF
2004
86views more  CGF 2004»
13 years 7 months ago
Procedural Texture Matching and Transformation
We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Eric Bourque, Gregory Dudek