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TSE
2002
122views more  TSE 2002»
13 years 7 months ago
Virtual Benchmarking and Model Continuity in Prototyping Embedded Multiprocessor Signal Processing Systems
The complexity of hardware/software codesign of embedded real-time signal processing systems can be reduced by rapid system prototyping (RSP). However, existing RSP frameworks do n...
Randall S. Janka, Linda M. Wills, Lewis B. Baumsta...
ICN
2009
Springer
14 years 2 months ago
CoUniverse: Framework for Building Self-Organizing Collaborative Environments Using Extreme-Bandwidth Media Applications
Using internet for media-based real-time collaboration has become widespread activity. In this paper, we present a framework called CoUniverse, designed for building realtime user...
Milos Liska, Petr Holub
ICSE
2001
IEEE-ACM
14 years 2 days ago
Engineering Mobile-Agent Applications via Context-Dependent Coordination
: The design and development of Internet applications, requiring dynamic and possibly mobile access to Internet resources, can take advantage of an approach based on autonomous mob...
Giacomo Cabri, Letizia Leonardi, Franco Zambonelli
PERCOM
2006
ACM
14 years 7 months ago
Sentient Processes - Process-based Applications in Pervasive Computing
Users' tasks are typically a sequence of steps. Today, the goal of Pervasive Computing applications ? to support users in their tasks by using context information ? is only p...
Stephan Urbanski, Christian Becker, Kurt Rothermel
MATES
2009
Springer
14 years 2 months ago
Unifying JIAC Agent Development with AWE
In this paper we describe the Agent World Editor, a tool for designing multi-agent systems and generating executable agent code. The tool also unifies the handling of different a...
Marco Lützenberger, Tobias Küster, Axel ...