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VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
13 years 5 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
GI
2004
Springer
14 years 23 days ago
XML-based Data Integration for Semantic Information Portals
: This paper addresses some classical problems to integrate data sources that are heterogeneous in structure with possibly redundant data along a real world example integrating thr...
Patrick Lehti, Peter Fankhauser, Silvia von Stacke...
CG
2006
Springer
13 years 7 months ago
Function-based shape modelling extension of the Virtual Reality Modelling Language
In this paper we propose a new approach to web visualisation with VRML based on a function-based shape modelling, which unifies different types of mathematical functions in order ...
Qi Liu, Alexei Sourin
AGI
2008
13 years 8 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
EDOC
2005
IEEE
14 years 1 months ago
Semantics of UML 2.0 Activity Diagram for Business Modeling by Means of Virtual Machine
— The paper proposes a more formalized definition of UML 2.0 Activity Diagram semantics. A subset of activity diagram constructs relevant for business process modeling is conside...
Valdis Vitolins, Audris Kalnins