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IROS
2007
IEEE
113views Robotics» more  IROS 2007»
14 years 1 months ago
Modeling and motion planning for handling furniture by a mobile manipulator
— This paper introduces a planning method for handling furniture which exists in real world. We propose a method which is easily expandable its handle able furniture such as clos...
Kimitoshi Yamazaki, Takashi Tsubouchi, Masahiro To...
CGF
2004
173views more  CGF 2004»
13 years 7 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche
GAMEON
2000
13 years 8 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
AGENTS
2001
Springer
13 years 12 months ago
Tears and fears: modeling emotions and emotional behaviors in synthetic agents
Emotions play a critical role in creating engaging and believable characters to populate virtual worlds. Our goal is to create general computational models to support characters t...
Jonathan Gratch, Stacy Marsella
WSCG
2003
193views more  WSCG 2003»
13 years 8 months ago
Automatically Generating Roof Models from Building Footprints
Modelling Large Urban Environments using traditional modelling techniques would prove too time consuming a process. Consequently a method is required for generating large urban en...
R. G. Laycock, A. M. Day