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PADS
2003
ACM
14 years 27 days ago
Power-aware State Dissemination in Mobile Distributed Virtual Environments
In distributed simulations, such as multi-player distributed virtual environments (DVE), power consumption traditionally has not been a major design factor. However, emerging batt...
Weidong Shi, Kalyan S. Perumalla, Richard M. Fujim...
AAAI
2012
11 years 10 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
IWDC
2001
Springer
119views Communications» more  IWDC 2001»
14 years 3 days ago
Differentiated Services in the GPRS Wireless Access Environment
The General Packet Radio Service extends the existing GSM mobile communications technology by providing packet switching and higher data rates in order to efficiently access IP-bas...
Sergios Soursos, Costas Courcoubetis, George C. Po...
JMM2
2007
105views more  JMM2 2007»
13 years 7 months ago
A Framework for Gesture Interface Design
— Gesture interfaces have long been pursued in the context of portable computing and immersive environments. However, such interfaces have been difficult to build, in part due t...
Zhenyao Mo, Ulrich Neumann
ICIAR
2005
Springer
14 years 1 months ago
Scalable e-Learning Multimedia Adaptation Architecture
A neglected challenge in existing e-Learning (eL) systems is providing access to multimedia to all users regardless of environmental conditions such as diverse device capabilities,...
Mazen Almaoui, Konstantinos N. Plataniotis