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» A design environment for mobile applications
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MM
2004
ACM
139views Multimedia» more  MM 2004»
14 years 2 months ago
MobShare: controlled and immediate sharing of mobile images
In this paper we describe the design and implementation of a mobile phone picture sharing system MobShare that enables immediate, controlled, and organized sharing of mobile pictu...
Risto Sarvas, Mikko Viikari, Juha Pesonen, Hanno N...
SAC
2004
ACM
14 years 2 months ago
A declarative framework for adaptable applications in heterogeneous environments
In this paper we present an approach for developing adaptable software applications. The problem we are facing is that of a (possibly mobile) user who wants to download and execut...
Paola Inverardi, Fabio Mancinelli, Monica Nesi
PPOPP
2003
ACM
14 years 2 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
IBERAMIA
2010
Springer
13 years 7 months ago
Detection of Multiple People by a Mobile Robot in Dynamic Indoor Environments
Detection of multiple people is a key element for social robot design and it is a requirement for effective human-robot interaction. However, it is not an easy task, especially in...
José Alberto Méndez-Polanco, Ang&eac...
DPD
2002
100views more  DPD 2002»
13 years 8 months ago
Light-Weight Currency Management Mechanisms in Mobile and Weakly-Connected Environments
This paper discusses the currency management mechanisms used in Deno, a replicated object storage system designed for use in mobile and weakly-connected environments. Deno primari...
Ugur Çetintemel, Peter J. Keleher