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» A design environment for mobile applications
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MOBISYS
2010
ACM
13 years 11 months ago
Darwin phones: the evolution of sensing and inference on mobile phones
We present Darwin, an enabling technology for mobile phone sensing that combines collaborative sensing and classification techniques to reason about human behavior and context on ...
Emiliano Miluzzo, Cory Cornelius, Ashwin Ramaswamy...
MIDDLEWARE
2004
Springer
14 years 2 months ago
Adapting asynchronous messaging middleware to ad hoc networking
The characteristics of mobile environments, with the possibility of frequent disconnections and fluctuating bandwidth, have forced a rethink of traditional middleware. In particu...
Mirco Musolesi, Cecilia Mascolo, Stephen Hailes
CSCW
2000
ACM
14 years 1 months ago
Data management support for asynchronous groupware
In asynchronous collaborative applications, users usually collaborate accessing and modifying shared information independently. We have designed and implemented a replicated objec...
Nuno M. Preguiça, José Legatheaux Ma...
MHCI
2009
Springer
14 years 3 months ago
Please touch the exhibits!: using NFC-based interaction for exploring a museum
Museums often use mobile devices and applications to let visitors explore their exhibits and interact with them in order to make the user experience more immersive and enjoyable. ...
Magdalena Blöckner, Svetlana Danti, Jennifer ...
MHCI
2004
Springer
14 years 2 months ago
Supporting Mobile Applications with Real-Time Visualisation of GPS Availability
Many mobile applications rely on the Global Positioning System (GPS) to provide position and location information. However, there are many problems with using GPS in urban environm...
Anthony Steed