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» A design tool for camera-based interaction
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ACMACE
2004
ACM
15 years 9 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
IWPC
2002
IEEE
15 years 8 months ago
Theory-based Analysis of Cognitive Support in Software Comprehension Tools
Past research on software comprehension tools has produced a wealth of lessons in building good tools. However our explanations of these tools tends to be weakly grounded in exist...
Andrew Walenstein
HCI
2009
15 years 1 months ago
Insight into Kansei Color Combinations in Interactive User Interface Designing
Color has a major impact on Human Computer Interaction. Although there is a very thin line between appropriate and inappropriate use of color, if used properly, color can be a powe...
K. G. D. Tharangie, Shuichi Matsuzaki, Ashu Marasi...
DPPI
2007
ACM
15 years 7 months ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
TEI
2009
ACM
100views Hardware» more  TEI 2009»
15 years 10 months ago
Decoupling interaction hardware design using libraries of reusable electronics
This paper presents our research toward the design and development of a library of electronic hardware modules called Blades and Tiles. Interaction hardware design with blades and...
Rajesh Sankaran, Brygg Ullmer, Jagannathan Ramanuj...