Software developers must modify their programs to keep up with changing requirements and designs. Often, a conceptually simple change can require numerous edits that are similar b...
Marat Boshernitsan, Susan L. Graham, Marti A. Hear...
We describe a new application of interactive participatory performance in interaction design. Our pragmatic strategy permits us to use performance as an investigatory tool in the ...
Robyn Taylor, Pierre Boulanger, Patrick Olivier, J...
In this paper, we present a new model for concurrency control that supports cooperation of design tools and designers in a design environment. We capture characteristic access and...
We propose that an interactional perspective on how emotion is constructed, shared and experienced, may be a good basis for designing affective interactional systems that do not i...
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...