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» A design tool for camera-based interaction
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GRAPHICSINTERFACE
2007
15 years 5 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
112
Voted
CHI
2005
ACM
16 years 4 months ago
Applying the lessons of the attack on the world trade center, 11th September 2001, to the design and use of interactive evacuati
The collapse of buildings, such as terminal 2E at Paris' Charles de Gaule Airport, and of fires, such as the Rhode Island, Station Night Club tragedy, has focused public atte...
C. W. Johnson
136
Voted
CAD
2005
Springer
15 years 3 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
111
Voted
OZCHI
2009
ACM
15 years 10 months ago
Designing situations
This paper extends the analytic framework Suchman used in Plans and Situated Actions by using it as a tool in the design of interactive, immersive environments that rely on human ...
Toni Robertson, Lian Loke
176
Voted
CW
2004
IEEE
15 years 7 months ago
3D Freeform Design: Interactive Shape Deformations by the Use of CyberGlove
This paper presents an approach to realize a tool for interactive and intuitive deformation of 3D shapes. The approach combines a fast algorithm for 3D free form deformation that ...
Masatake Sato, Vladimir V. Savchenko, Ryutarou Ohb...