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HT
2009
ACM
13 years 5 months ago
Games with a purpose for social networking platforms
The online games market has matured in recent years. It is now a multi-billion dollar business with hundreds of millions players worldwide. At the same time, social networking pla...
Walter Rafelsberger, Arno Scharl
AINA
2004
IEEE
13 years 11 months ago
Region-based Stage Construction Protocol for Fault tolerant Execution of Mobile Agent
Fault tolerance is essential to the development of reliable mobile agent system in order to guarantee continuous execution of mobile agents. For this purpose, some previous works ...
SungJin Choi, MaengSoon Baik, HongSoo Kim, JunWeon...
PERCOM
2005
ACM
14 years 7 months ago
EZCab: A Cab Booking Application Using Short-Range Wireless Communication
EZCab is a proof-of-concept ubiquitous computing application that allows people to book nearby cabs using their cell phones or PDAs equipped with short-range wireless network inte...
Peng Zhou, Tamer Nadeem, Porlin Kang, Cristian Bor...
MIDDLEWARE
2004
Springer
14 years 1 months ago
PoliPer: policies for mobile and pervasive environments
The need for sharing is well known in a large number of distributed applications. These applications are difficult to develop either for fully wired or mobile wireless networks. ...
Luís Veiga, Paulo Ferreira
IPPS
2002
IEEE
14 years 20 days ago
Effective Cross-Platform, Multilevel Parallelism via Dynamic Adaptive Execution
This paper presents preliminary efforts to develop compilation and execution environments that achieve performance portability of multilevel parallelization on hierarchical archit...
Walden Ko, Mark N. Yankelevsky, Dimitrios S. Nikol...