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125
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TEI
2010
ACM
199views Hardware» more  TEI 2010»
15 years 10 months ago
Revealing the invisible: visualizing the location and event flow of distributed physical devices
Distributed physical user interfaces comprise networked sensors, actuators and other devices attached to a variety of computers in different locations. Developing such systems is ...
Nicolai Marquardt, Tom Gross, M. Sheelagh T. Carpe...
INFOCOM
2010
IEEE
15 years 2 months ago
Distributed Resource Allocation for Synchronous Fork and Join Processing Networks
—Many emerging information processing applications require applying various fork and join type operations such as correlation, aggregation, and encoding/decoding to data streams ...
Haiquan (Chuck) Zhao, Cathy H. Xia, Zhen Liu, Dona...
123
Voted
ACMACE
2005
ACM
15 years 9 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
107
Voted
CCGRID
2009
IEEE
15 years 8 months ago
File Clustering Based Replication Algorithm in a Grid Environment
Replication in grid file systems can significantly improves I/O performance of data-intensive applications. However, most of existing replication techniques apply to individual ...
Hitoshi Sato, Satoshi Matsuoka, Toshio Endo
112
Voted
PERVASIVE
2005
Springer
15 years 9 months ago
Collaborative Sensing in a Retail Store Using Synchronous Distributed Jam Signalling
The retail store environment is a challenging application area for Pervasive Computing technologies. It has demanding base conditions due to the number and complexity of the interd...
Albert Krohn, Tobias Zimmer, Michael Beigl, Christ...