Currently, most quantization based data hiding algorithms are built assuming specific distributions of attacks, such as additive white Gaussian noise (AWGN), uniform noise, and s...
— This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of p...
This paper presents a novel broadband multimedia service called TV-Anytime. The basic idea of this service is to store broadcast media assets onto media server systems and allow c...
Structured peer-to-peer overlay network is an efficient solution for querying and retrieving resources spread between the peers. Unfortunately, key based routing of Distributed Ha...
Ultra Wide Band (UWB) technologies have attracted a lot of attention recently due to their large bandwidth and low emission, which are suitable for in-door, high-speed multimedia c...