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EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Tetrahedral Embedded Boundary Methods for Accurate and Flexible Adaptive Fluids
When simulating fluids, tetrahedral methods provide flexibility and ease of adaptivity that Cartesian grids find difficult to match. However, this approach has so far been lim...
Christopher Batty, Stefan Xenos, Ben Houston
SIGGRAPH
2000
ACM
13 years 11 months ago
Animating explosions
In this paper, we introduce techniques for animating explosions and their effects. The primary effect of an explosion is a disturbance that causes a shock wave to propagate thro...
Gary D. Yngve, James F. O'Brien, Jessica K. Hodgin...
SAC
2010
ACM
13 years 8 months ago
Reactive parallel processing for synchronous dataflow
The control flow of common processors does not match the specific needs of reactive systems. Key issues for these systems are preemption and concurrency, combined with timing pred...
Claus Traulsen, Reinhard von Hanxleden
SIGGRAPH
2010
ACM
13 years 11 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
ATVA
2008
Springer
90views Hardware» more  ATVA 2008»
13 years 8 months ago
Tree Pattern Rewriting Systems
Classical verification often uses abstraction when dealing with data. On the other hand, dynamic XML-based applications have become pervasive, for instance with the ever growing im...
Blaise Genest, Anca Muscholl, Olivier Serre, Marc ...